Jun 6, 2014

BG_3 "I see you"

So I got a lot done as usual. Today was primarily focused on Networking, and sending RPC's between clients.

Added Network Features:
-Smooth Player Tracking
-Health Tracking between clients
-Basic Death system
-Shoot RPC's (Players can shoot eachother)

Fixed Bugs:
Sticks now Render Material a little better
Gun no longer can shoot yourself

I also added to the main menu so you can now go on Campaign mode, which right now loads the same map, however does not connect you to the Network. In future it will obviously load up the campaign. I also added some props to the scene to make things feel nicer:

So yeah, players can now connect to the same server, shoot each other and jump on top of box's. I do not know about you guys but I feel like that should be a game on its own! Anyways, I plan on getting some more props done as well as get some GUI's made. As you can see at the bottom left you can see chat / status, and at the top is a Connection Dev Log (It allows me to see the Network Status at all times)

Feel free to leave a comment, and I'll see you in the next post! Stay awesome :)


  1. thats awsome. what kind of guns will be in it will i be modern or will it be WWII like your picture which were german WWII self propelled guns?

  2. Anonymous6/07/2014

    "It will be a juicy one" ( ͡° ͜ʖ ͡°) if you know what I mean...