Apr 29, 2014

Rad_14 "Spawning & Map"

Really exited since I almost have the inventory system done (Spending a lot of time on it) so I decided to get started on some new spawning systems, so I got started on making a spawn system for picking objects randomly and putting them in the game. The result was great!

It works perfect and also allows for me to add any items I want whenever I want, and with a single script I can pick between different Arrays to manage Military Spawning, Resident, Police, etc.

It even shoots a ray up in the air so I know where the spawn is:
Grey sky is because this picture is taken from the 'Scene View'

Also I made up a rough draft version of the current map:
That is all for today, Oh before I forget Robofighter1000 wanted to know what that blue thing next to the graveyard was, its just some Portapodys:
Grey sky is because this picture is taken from the 'Scene View'

Anyways that's all for today, cya tommorow :) .

Feel free to leave a comment, and I'll see you in the next post ! Stay Awesome :)


  1. Anonymous4/29/2014

    the roads on the map are too pixely impossible to drive around pixel corners because it is pixely

    1. Anonymous4/29/2014

      The roads aren't really that Pixely, that isn't an overview image, that was made in paint based off of an image, its not really dat pixely

  2. cool that looks great! so what kind of things would spawn?
    guns food?
    keep up the great work!

  3. Constructive Criticism:
    The decals for the roads and fields look unreal in a way, they're too bright.
    Maybe change this
    Aside from that sweet game